Role-playing games

dc.contributor.advisorBrillant, Ed
dc.contributor.authorUndercofler, Michael
dc.date.accessioned2015-04-23T13:15:37Z
dc.date.available2015-04-23T13:15:37Z
dc.date.issued2015
dc.description.abstractI will be developing a role-playing/survival video game set in medieval times. The game combines many popular elements from current role-playing games, such as World of Warcraft, Runescape, and The Elder Scrolls: Skyrim. To keep it simple, and since I am working by myself, I will attempt to include a little bit of modeling, art, animation, programming, and music. The player will be able to start the game, talk to a non-player character to receive a quest, craft a weapon, kill an enemy, and turn in the quest to level up. Additional functionality will be added based on time constraints. (Author abstract)en_US
dc.description.bibliographicCitationUndercofler, M. (2015). Role-playing games. Retrieved from http://academicarchive.snhu.eduen_US
dc.digSpecsPDF/A-1ben_US
dc.format.extent3158360 bytesen_US
dc.format.mediaTypeapplication/pdfen_US
dc.identifier.urihttps://hdl.handle.net/10474/2546
dc.language.isoen_USen_US
dc.publisherSouthern New Hampshire Universityen_US
dc.relation.requiresAdobe Acrobat Readeren_US
dc.rightsAuthor retains all ownership rights. Further reproduction in violation of copyright is prohibiteden_US
dc.rightsHolderUndercofler, Michael
dc.titleRole-playing gamesen_US
dc.title.alternativeRole-playing gameen_US
dc.typePresentationen_US

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